Set Tint

Overview

Set Tint modifies the Tint attribute of an Object.

The Set Tint Node only works with objects that have Sprite category as an Attribute such as List, Image, Sequence, Web Sprite, Sprite and Text.

Scope: Scene, Function, Prefab.

Attributes

AttributeTypeDescription

Object

ObjectID

The Object, whose color is to be adjusted, if one is not provided in the Object ID Socket.

Color

Color

The default value of the Color Socket, if no value is provided.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The ID of the Object whose Tint you would like to set.

Color

Color

The Tint value used to adjust the color of the Object.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

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