Get Visibility

Overview

Get Visibility returns a boolean indicating whether an Object is visible in a Scene or not.

Attributes

AttributeTypeDescription

Object

ObjectID

The Object whose visibility is desired, if one is not provided in the object ID Socket

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The ID of the Object whose visibility you wish to return

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Is Visible

Bool

A boolean value that is true if the target Object is visible in the Scene and false if it is not.

See Also

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