On WebSprite Load

Overview

On WebSprite Load is an Event Listener Node used for executing a Logic Branch when a Web Sprite Object is loaded.

Scope: Scene, Prefab.

Attributes

Object

AttributeTypeDescription

Object

ObjectID

The Web Sprite Object that triggers the Logic Branch on loading, if none is given in the Object ID Input Socket.

Inputs

InputTypeDescription

Object ID

ObjectID

The Web Sprite Object that triggers the Logic Branch on loading.

Subscribe (►)

Pulse

An Input Pulse that needs to be triggered to start listening to the Event.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Object ID

ObjectID

The Web Sprite Object received as Input.

See Also

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