Unload Scene

Overview

The Unload Scene Node unloads the specified Scene and returns a Boolean which confirms or denies this success.

Please note that Scene Separation must be enabled in the Project Settings.

Scope: Project, Scene, Function, Prefab.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Scene ID

SceneID

The ID of the chosen Scene that will be loaded.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Success

Boolean

Returns true if the Scene was successfully unloaded, or false if not.

See Also

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