Get Paint

Get Paint

This Node has different versions based on whether Color or Image is chosen in the Attributes.

Overview

The Get Paint Node returns the value of the fill or stroke's Paint Type selected in the Attributes.

Scope: Scene, Function, Prefab.

Attributes

AttributeTypeDescription

Target

Dropdown

Can be either Fill or Stroke. In the image above, Fill has been chosen.

Index

Int

Determines the layer of the paint content, if one is not provided in the Input Socket. It works in a top to bottom way, where 0 is the top layer and increasing layers are below it.

Paint Type

Dropdown

The type of content that was used on the inputted Object. The choices are Coloror Image. In this case, Color has been chosen.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The ID of the Object that will have its fill or stroke returned (depending on the Target Attribute).

Index

Int

The index of the fill or stroke’s layer.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Color

Color

The returned color of the chosen Object's fill or stroke.

See Also

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