Switch
Overview
Switch takes an input value and triggers one of several output Pulses, based on whether or not the input matches a pre-defined value. These pre-defined values, referred to as cases in computer programming, can be defined as a list in the Cases
Attribute. Each value added to the Node also creates a corresponding output Pulse. If the value of the Input
Socket matches a value defined in the Cases
Attribute, its corresponding Pulse is triggered. If no match is found, then the Default
Pulse is triggered instead.
Scope: Project, Scene, Function, Prefab.
Attributes
Inputs
Outputs
Inputs
Outputs
External Links
Switch statement on Wikipedia.
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