Switch

Overview

Switch takes an input value and triggers one of several output Pulses, based on whether or not the input matches a pre-defined value. These pre-defined values, referred to as cases in computer programming, can be defined as a list in the Cases Attribute. Each value added to the Node also creates a corresponding output Pulse. If the value of the Input Socket matches a value defined in the Cases Attribute, its corresponding Pulse is triggered. If no match is found, then the Default Pulse is triggered instead.

Scope: Project, Scene, Function, Prefab.

Attributes

Inputs

Outputs

Inputs

Outputs

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